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Location |
Tokyo, Shibuya |
Employment Type | Direct hire |
Term of Employment | Full time |
Professional Area | Game Localization |
Languages |
English (native) Japanese (fluent) |
Skills | Educational background: None required |
Desired Personality | ・ Those who like games in general and play regularly |
Trial Period | None for contract, dispatch, and sub-contractual employees. 3 to 6 months for regular employees |
Working Conditions | Dispatch employee / Sub-contractual employee / Contract employee (with full-time employee promotion system) Estimated annual income: 3.5 million yen to 12 million yen (annual salary system) |
Hours | 10:00~19:00(Breaktime:60分) |
Days Off | Two days off per week (Saturday&Sunday), holidays, summer vacation, year-end and New Year holidays (December 29-January 3), annual paid vacation, condolence vacation, refreshment vacation (rest five), etc. |
Salary | ¥3,500,000 ~ 12,000,000 / year |
Benefits | Transportation expenses are paid separately |
Hiring Process | Document screening ⇒ 1st interview ⇒ 2nd interview ⇒ Unofficial decision |
Job Description
Game Planner for the overseas team for role-playing video games developed by our company for Android and iOS.
・ Study the specifications of the game with various places and create the specifications and scenarios.
・ After the game is released, KPIs are analyzed to see user trends, and events in the content are planned and operated.
・ Planning progress management
・ Analysis of smartphone games, etc.
In addition, we plan to have you plan measures that match the customs of the North American region with the same outlook as the local people. For example, because Black Friday is more influential overseas than in Japan, proposals for in-content events that suit the popular trends in North America, it is a job that makes games with the feelings of overseas users and excites gamers.